Published inEverdevs Community“Funslingers” Devblog #30 | Camera Shake!A great way to improve the “feel” of your game, is by creating some interactivity with the game’s camera. A very easy and popular example…Oct 27, 2021Oct 27, 2021
Published inEverdevs Community“Funslingers” Devblog #29 | Making Homing Missile Behavior in UnityThey say you shouldn’t bring a knife to a gunfight, but in this case the pen will be mightier than the sword… or maybe the knife will be…Oct 26, 2021Oct 26, 2021
Published inEverdevs Community“Funslingers” Devblog #28 | Creating A Health Powerup in UnityHey Devs!Sep 10, 2021Sep 10, 2021
Published inEverdevs Community“Funslingers” Devblog #27 | Creating Ammo Refill Powerups in UnityHey Devs!Sep 8, 2021Sep 8, 2021
Published inEverdevs Community“Funslingers” Devblog #26 | Creating an Ammo Counter in UnityHey Devs!Sep 7, 2021Sep 7, 2021
Published inEverdevs Community“Funslingers” Devblog #25 | Adding a Dodge Ability in UnityHey Devs!Sep 6, 2021Sep 6, 2021
Published inEverdevs Community“Funslingers” Devblog #24 | The Exit ButtonHey Devs!Sep 3, 2021Sep 3, 2021
Published inEverdevs Community“Funslingers” Devblog #23 | Building and Testing Our Unity GameHey Devs!Sep 2, 2021Sep 2, 2021
Published inEverdevs Community“Funslingers” Devblog #22 | How to Play Sound Effects in UnityHey Devs!Sep 1, 2021Sep 1, 2021
Published inEverdevs Community“Funslingers” Devblog #21 | Immersion Starts with SoundHey Devs!Aug 31, 2021Aug 31, 2021